Mathematically Derived Sleeve Cap

by Susan Partlan on February 18, 2013

arm

The blue shape on the left shows the rotated sleeve cap that matches the blue rotated armscye on the right. The more symmetrical red shape on the left shows the un-rotated sleeve cap matching the un-rotated armscye on the right.

Our original model for obtaining these shapes was based on the arm hanging at rest at the side of the body with a slight forward and outward rotation. This model didn’t quite work. That orientation produced the following unrealistic sleeve/armhole intersection.

intersection

Click, then click again to enlarge. The left pattern weight is at the beginning of the sleeve/armhole intersection and the right pattern weight is at the shoulder point. In this example, there’s only 6 inches of sleeve (to the left of the left pattern weight) that does not intersect with the armscye. Wearing this sleeve would feel like wearing a straightjacket.

In order to get more realistic intersection shapes, it was necessary to hold the arm a bit outward from the body. The shapes above are both based on this revised model, with the red based on the arm outward at the side and the blue based on the arm outward and rotated forward.

The math is based on taking a cylinder and slicing it at an angle. The cylinder represents the sleeve, and the angle slice is the angle at which the cylinder sleeve intersects the side of the body (plane). The original strategy we came up with was based on using a cone to represent a sleeve. Our Stanford Research International friend suggested a method based on using a cylinder because it is a close enough approximation and is easier to calculate. A cylinder is a cone with its apex at infinity, not just past the wrist point, but the difference doesn’t seem to matter in terms of producing a correct shape and the math is far simpler.

Since I have to sew a 3rd V8543 muslin anyway I am going to try to sew the blue sleeve cap, to scale. I’m curious whether this sleeve cap will be ideal in terms of what you’d actually want to wear because although it closely resembles the anatomically correct sleeve cap depicted in Kathleen Fasanella’s post, it isn’t exactly the same. I am guessing the differences are due to modifications necessary to make the sleeve more comfortable to wear, but I don’t know. The sleeve I sewed on the 2nd bodice muslin was based on a curve very close to the blue curve, so the blue curve may actually be correct. Please note that there was a slight error in the 2nd bodice muslin: I didn’t get the shoulder top seam point aligned with the peak of the sleeve cap and I think I should have. The dot position got lost in the various pattern iterations.

Yesterday Kathleen posted a link to a very interesting Ph.D dissertation that seems, at first glance, to explain in depth what we’ve been discovering through experimentation, and to provide detailed drafting specifications. I wish I could stop life for the next three months and try to understand that dissertation!

Anyway, here’s the procedure Martin worked out based on our friend’s math that produced the above shapes:

Math for cylinder-plane-shoulder arm model:

1)     Determine the (x,y,z) position of the shoulder joint and the center wrist.  S(x,y,z) and W(x,y,z)

2)     Determine a unit vector from the center wrist to the shoulder joint. (A unit vector has length 1 and describes the direction from the wrist to the shoulder joint.)  This line is the axis of the cylinder and is the center of the arm when the elbow is not bent.

3)     Determine two unit vectors perpendicular to each other and to the axis of the cylinder, u(xyz) and v(x,y,z). Then, parameterize a circle in terms of radius, R and angle, t  and W(x,y,z)  in terms of these  two unit vectors:  G = W + uRcos(t) + vRsin(t).  G  describes the points on the circle of the cylinder at the location of the wrist.

4)     For each point on the circle determine the distance from the wrist to the plane containing the shoulder joint in the along the direction parallel to the axis of the cylinder.  Call this distance S(R,t).  A graph of S as a function of  Rt is a plot of the sleeve laid flat.

5)     A graph of the  (x,y,z) coordinates in the plane containing the shoulder joint then describes the arm hole.

Credits:

Kathleen Fasanella of the Fashion Incubator.

Aaron Heller, a computer scientist in the Artificial Intelligence Center at SRI in Menlo Park, CA.

Geometric Approaches to Nonplanar Quadric Surface Intersection Curves by James R. Miller, Control Data Corporation.

Martin Partlan, Physics Professor, Cañada College, Redwood City, CA.

{ 4 comments… read them below or add one }

Martin February 18, 2013 at 12:30 pm

A note about the angle: The angle around the cylinder is measured from the seam line at the underarm then going backward over the top of the sleeve and coming down in front. Thus the right-sides of the graphs are the forward sides of the sleeve and armscye while the left-sides are the back of the sleeve and armscye

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Susan Partlan February 18, 2013 at 12:32 pm

Thank you Martin. That makes sense.

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deja pseu February 18, 2013 at 4:31 pm

Wow, the math part is way over my head, but I’m so impressed with the level of detail and scientific curiosity you’re bringing to this project.
deja pseu recently posted..Thanks, I’ll Sit This One Out

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Susan Partlan February 18, 2013 at 5:21 pm

Thank you Susan! I know, the math is totally crazy, but it is interesting that it can produce the shapes we expect. Scanning through that dissertation Kathleen Fasanella linked to was interesting in that it seems the cylinder slice is best for closely fitted designs like jackets. The sleeve cap is high for those designs, restricting motion. To get more range of motion you need to lower the height and widen the length. This could be part of the reason my V8543 bodice muslin is too tight at the sleeve back seam when I put my arm into the driving position, although I believe I cut the size too small overall and plan to cut a bigger one.

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